This game is sold out. General Rules You cannot move a marble past one of your own marbles, either forward or backward. Also, you must play if you can. If the only marble you have in play is at the entrance of your 'Castle' waiting to be moved in, you must play it, even if it means going around the board another time. This Game is made out of recycled 5/8' thick Birch plywood from an old cabinet. This 4 player game will come with printed instructions in case you have never played this fun marble chase game!!! Half the fun of board games is the SIZE; Bigger is BETTER as it makes it more exciting as I recall.
Marble Chase Game Board Template
Joker Marbles is a board game of both strategy and luck that can be played by two to six players. The game is played with an ordinary deck of cards, a Joker Marbles game board and five marbles of matching color per player. Joker Marbles is also commonly referred to as 'Pegs and Jokers.'
Object of the Game
The object of Joker Marbles is to move all your marbles around the board from your “Start,” or “Home,” to your 'Castle.' On the board, the cross shape is the player's 'Home' position, and the upside-down L shape is the player's 'Castle.' Typically, movement around the board is clockwise.
Preparation
Each player chooses a color and takes five marbles of that color and places them in their 'Home' position. The dealer shuffles the deck and deals five cards to each player. The dealer then places the rest of the cards in the center of the game board to be used as a draw pile. The players have the option to play as teams, pairs or individuals.
Card Values
Each card dictates specific movement of a marble. For the most part, each card tells the player to move one of his marbles the number indicated on the card. For example, if the player plays a three, he can move one of his marbles three spaces. Of all the cards in the deck, only aces, face cards and jokers allow a player to move her marble from 'Home.'
Marble Chase Board Game Rules Pdf
Exceptions
An ace can be used to move your marble one space, or it can allow you to free one of your marbles from 'Home.' Sevens allow you to move one marble forward seven spaces, or you can split the seven spaces between two marbles. For example, you could move one marble one space, and the other marble six spaces. Eights move a player's marble backward eight spaces. Although it is not universally accepted, some versions of the game allow nines to be used to move a marble nine spaces forward or be divided into moving two pieces--one forward and one backward to equal nine.
Face cards allow the player to move one marble 10 spaces or remove a marble from 'Home.' Jokers are wild cards; they allow the player to replace another marble on the board with a marble from 'Home.'
Beginning Play
The player to the left of the dealer begins by picking up a card from the draw pile. He then selects a card to discard face up in front of him. The player then moves his marble according to the action dictated by the card. After his turn, the player to his left repeats these steps.
Winning the Game
If you are playing as individuals, the winner of the game is the first person who gets all of her marbles in her 'Castle.' If you are playing in teams or pairs, the players who finish first use their remaining moves to assist the player on their team closest to their left.
'Bump Position'
If your marble's final space in a movement sequence is occupied by another marble, the other marble is in the 'bump position.' If the marble in bump position belongs to an opponent, the marble is returned to your opponent's 'Home.' If the marble belongs to a teammate, the marble is sent to the entrance of her 'Castle.' Beware when bumping your teammates' marbles. If you bump a marble that belongs to a teammate and the entrance to her 'Castle' is filled by another marble, your teammate's marble must be returned 'Home.'
General Rules
You cannot move a marble past one of your own marbles, either forward or backward. Also, you must play if you can. If the only marble you have in play is at the entrance of your 'Castle' waiting to be moved in, you must play it, even if it means going around the board another time.
When you combine a game of marbles with a deck of playing cards you get the 'Joker Marbles' card game. This game plays as a mix of “Sorry” where you move your game pieces, in this case marbles, around a board and back into your home space. Instead of using dice to move your marbles, you use a deck of cards with each card value corresponding to a different movement amount for your marbles.
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Setup
Set up the game by placing your five marbles on your colored starting spaces on the board. Instruct all players to do the same. Shuffle two decks of playing cards with Jokers and allow each player to draw one card. The highest card goes first and play continues clockwise. Reshuffle the decks and deal out five cards face down, one at a time, to each player in the game. Place the remaining cards in the center of the game board.
Starting Out
Draw a card from the center decks and and add it to your hand. Select one of the six cards to play. Move a marble out of your starting area by playing an Ace or face card. You must play an Ace or face card to begin movement. Avant garde game. Discard your played card. If you cannot play a card, discard any of your six cards. After your turn has ended, play moves to the next player who can try to move marbles from the starting area.
Movement
Move around the board by playing cards, but note that not all cards help you move forward. Move the number of spaces listed on cards with a value of two to six, nine and ten. If you play a seven you can move one marble seven spaces or split the move between two marbles in play. Play an eight and you can move backwards eight spaces. Face cards are each worth ten spaces, but an Ace is only worth one space when used on a marble already in play.
The Joker
Play a Joker to move any marble you own from the starting position to the position of another marble on the board. If you take an opponent's marble's space that marble goes back to his starting space while switching with your own marble will send it to the start of your Home space.
Marble Chase Board Game Rules Trouble
Home Space
Marble Chase Board Game Rules With Cards
Move your colored marbles into the Home spaces, starting with your first marble reaching the farthest space in the Home and the last marble reaching the last space. You must land on your home spaces using an exact move with your cards. The first player to move all of his marbles to the Home spaces is the winner.
Rules to Remember
Marble Chase Board Game Rules And Regulations
Land on an opponent's marble during play to send it back to the home space. When playing you cannot pass by one of your marbles with another marble so you must keep your pieces following behind one another.